SKU: 61848741409

Martin D-13E Road Series Acoustic-Electric Guitar, Ziricote with Soft Case

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Description

Martin D-13E Road Series Acoustic-Electric Guitar, Ziricote with Soft CaseThe Martin D 13E Road Series has an incredible Dreadnought acoustic with Ziricote back and sides construction. Native to Central America and Mexico, Ziricote is a dense hardwood noted for its truly unmatched appearance in its grain pattern and its dark color. This all solid wood Martin Dreadnought features a Spruce top with scalloped spruce X bracing, pearloid pickguard, and Mother of Pearl rosette. Its select hardwood neck is Mortise and Tenon joined

The Martin D-13E Road Series has an incredible Dreadnought acoustic with Ziricote back and sides construction. Native to Central America and Mexico, Ziricote is a dense hardwood noted for its truly unmatched appearance in its grain pattern and its dark color.

This all-solid wood Martin Dreadnought features a Spruce top with scalloped spruce X-bracing, pearloid pickguard, and Mother-of-Pearl rosette. Its select hardwood neck is Mortise and Tenon joined to the Ziricote body, and features Martin's Performing Artist neck profile with High Performance taper.

New to the D-13E is a beautiful mother-of-pearl pattern fingerboard with Dots 28 Pattern inlays, a multi-stripe rosette border, and white binding. It also features an FSC Certified Richlite fingerboard and bridge, noted for its density and sustainability.

The Fishman MX-T pickup is also new to the Road Series and employs a built-in soundhole tuner. When engaged, the tuner mutes the audio output so you can tune up any time without having to turn down your volume. This guitar comes with a premium Martin soft shell case.

For an affordable Martin dreadnought with exciting features and an exotic back and sides construction, look towards the Martin D-13E.

  • Martin Dreadnought with Spruce Top and Scalloped X-Bracing
  • Ziricote Back and Sides
  • FSC Certified Richlite Fingerboard and Bridge
  • Mother-of-Pearl Inlays and Rosette 
  • White Corian nut
  • Fishman MX-T Electronics with Soundhole Tuner
  • Performing Artist Neck Profile with High Performance Taper
  • Martin Premium Soft Shell Case Included
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SKU: 61848741409

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rockspawner
Lowell, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Arch Stanton
Lake Worth, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Waukegan, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Fort Morgan, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Scrawller on da Waller
Battle Creek, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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