SKU: 34447215301

DeepWakes Reclining Sofa Chaise

Sale price$1286.38 Regular price$1429.31
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Description

DeepWakes Reclining Sofa ChaiseLive and lounge luxuriously. This power reclining sofa chaise brings an ultra stylish flair to your homes central hub. Its seating area is wrapped in top grain leather in a sleek neutral color, giving you a trend right look made all the better with high quality materials. And with the simple push of a button, you can adjust the headrests or recline to find your ideal comfort position. More About This Product Product Details Left arm and right arm

Live and lounge luxuriously. This power reclining sofa chaise brings an ultra-stylish flair to your home’s central hub. Its seating area is wrapped in top grain leather in a sleek neutral color, giving you a trend-right look made all the better with high-quality materials. And with the simple push of a button, you can adjust the headrests or recline to find your ideal comfort position.

More About This Product

Product Details
  • ‚ÄúLeft-arm‚Äù and ‚Äúright-arm‚Äù describe the position of the arm when you face the piece
  • One-touch power control with adjustable positions, Easy View‚Ñ¢ adjustable headrest and zero-draw USB port; zero-draw technology only consumes power when the USB receptacle is in use
  • Zero-gravity mechanism allows optimum reclining comfort with infinite reclining positions at the touch of a button
  • Corner-blocked frame with metal reinforced seat
  • Attached cushions
  • High-quality foam cushions wrapped in poly fiber
  • Genuine leather covers inside areas such as the back, seat and arm cushions; skillfully matched faux leather covers the remaining areas
  • Due to its natural origin, real leather can show individual characteristics such as healed scars, growth marks, grain variation and shade variation
  • Natural variations make each hide unique and do not detract from the wearing qualities of leather
  • Zero wall recliner design requires minimal space between wall and chair back
  • Zero gap mechanism maintains consistent lower back and lumbar support throughout every stage of reclining for the ultimate relaxation experience
  • Power cord included; UL Listed

Weight & Dimensions

Dimensions
Full Dimension

130W x 64D x 43H


Weight
Weight

368lbs.

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Exchange/Return Notes
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SKU: 34447215301

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4.7 ★★★★★
Based on 9 reviews
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A
Verified Purchase
Aurélien
Lowell, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
West Palm Beach, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Waukegan, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Carnegie, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Draper, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025

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