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q link bewegingsmelder 180 graden antracietArtikelnummer: 8711332263774 Bekijk alles van Q Link > Bekijk meer: Slimme Verlichting > Q Link bewegingsmelder opbouw wand plafondmontage Antraciet Deze bewegingsmelder zorgt ervoor dat alle aangesloten lampen automatisch in en uitgeschakeld worden. Het is daarmee een vervanging van de schakelknop. De aangesloten lampen gaan nu niet aan en uit door op de knop te verminderen, maar aan de hand van beweging. enorm je in een (buiten)ruimte komt, springen
Artikelnummer: 8711332263774 Bekijk alles van Q-Link > Bekijk meer: Slimme Verlichting > Q-Link bewegingsmelder opbouw - wand-/plafondmontage - Antraciet Deze bewegingsmelder zorgt ervoor dat alle aangesloten lampen automatisch in- en uitgeschakeld worden. Het is daarmee een vervanging van de schakelknop. De aangesloten lampen gaan nu niet aan en uit door op de knop te verminderen, maar aan de hand van beweging. enorm je in een (buiten)ruimte komt, springen de lampen voor je aan. De lichten gaan automatisch weer uit als je de ruimte verlaten hebt. Geschikt voor zowel wand- als plafondmontage Uitschakeltijd: instelbaar van ±10 seconden tot ± 7 minuten (dit is hoe lang de lamp aanblijft nadat de laatste beweging mechanisch is) Detectiehoek: 180 graden. Reikwijdte: ± één tot acht meter. Schakelvermogen: tot maximaal 1200 Watt voor gloeilampen, max. 300 Watt voor TL-lamp. Spatwaterdicht (IP44). Laat op! Dit product moet/kan door een bevestigd worden. De monteur sluit alle lampen aan op de bewegingsmelder. De bewegingsmelder vervangt daarmee het lichtknopje. Je kunt de bewegingsmelder handmatig instellen qua schakeltijd en lichtsterkte. Productspecificaties Bewegingsmelder opbouw - wand-/plafondmontage - wit Antraciet Artikelomschrijving Bewegingsmelder opbouw - wand-/plafondmontage - wit Antraciet Artikelnummer 8711332263774 Uitvoering Antraciet Type Bewegingsmelders Infraroodbewegingsmelder met automatische verlichting en bedrijfstijd (10 seconden - 4 minuten) Het schakelvermogen is voor: lampen max. 1000 watt - spaarlampen max. 300 watt - LED-lampen max. 100 watt Buitenbewegingssensor met 180° horizontale detectiehoek en max. 12 m bereik Voor het automatisch in- en uitschakelen van lampen, halogeenlampen, spaarlampen en LED-lampen Leveringsomvang: 1x infrarood bewegingssensor PIR 180 voor binnen- en buitengebruik, kleur: witShipping Notes
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4.8 ★★★★★
Based on 356 reviews
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Product Reviews
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard.
If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language.
There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book.
I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience.
I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters.
Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either.
If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material.
Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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